So hello and welcome for computer graphics.
And since this is the second lesson,
I will have to start with organizational things again.
So one little thing that we messed up
is that we forgot that we would also
be interested in how many students would like to get
only the tutorials, but not the programming tutorials.
And some of you, I think, also sent emails,
because with the EST, it's a bit confusing.
You have to check one tutorial, one programming tutorial,
but you cannot check the other oral tutorial and so on.
OK, and that was confusing from our side.
So please, I would like to ask you, please go back to EST,
in case you haven't done yet, since yesterday or so,
and check again that you apply or apply is not check in
for the normal tutorials and for the programming tutorials.
I mean, if you have done so already, it's not cleared.
And it's not lost.
And it's not a problem if you fail to do so.
And there are two or three more.
It's just that we know how many people that will come
and how many tutorials we will need.
OK, so that was a mistake from our side.
Yeah?
I think the course is CG.
And the password is CG2013.
Is that right?
OK.
Good, so that's number one.
Then number two, as always, somebody
asked whether it would be possible to move
the lecture a bit.
And as you maybe remember, we decided last time,
I think, that the lecture on Tuesdays
will be from 12.30 to 14.
Is that right?
And on Thursdays, we said 13.15 to 14.
And now somebody said there's a conflict
with the lecture for that slot.
And whether we can move it to the first hour of that slot.
So OK, so we have decided to take that one.
So if anybody prefers the second one
and says, no, I don't want this to be moved,
or it cannot be moved because of other lectures,
then we will stick to that time.
So is there anybody who would have a conflict if we move
that one to whatever, 12.30 to 13.15 or something like that?
None.
Yeah?
Yeah, I would have a conflict.
Presenters
Zugänglich über
Offener Zugang
Dauer
00:43:19 Min
Aufnahmedatum
2013-10-17
Hochgeladen am
2019-04-04 22:09:02
Sprache
de-DE
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Graphik Pipeline
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Clipping
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3D Transformationen
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Hierarchische Display Strukturen
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Perspektive und Projektionen
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Visibilitätsbetrachtungen
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Rastergraphik und Scankonvertierung
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Farbmodelle
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Lokale und globale Beleuchtungsmodelle
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Schattierungsverfahren
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Ray Tracing und Radiosity
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Schatten und Texturen
- P. Shirley: Fundamentals of Computer Graphics. AK Peters Ltd., 2002
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Hearn, M. P. Baker: Computer Graphics with OpenGLD. Pearson
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Foley, van Dam, Feiner, Hughes: Computer Graphics - Principles and Practice
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Rauber: Algorithmen der Computergraphik
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Bungartz, Griebel, Zenger: Einführung in die Computergraphik
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Encarnação, Strasser, Klein: Computer Graphics